Bas Kollöffel is Assistant Professor of Professional Learning with Technology. He received a PhD in Instructional Technology from the University of Twente. The focus of his research is on the use of technology-based, immersive training environments for professional and vocational training and education. Examples of such technologies are Virtual Reality (VR), Augmented Reality (AR), GoPro action cameras, simulators, games and online learning environments (including MOOC's and SPOC's). His research projects focus on both the instructional design and the effectiveness of such environments, by assessing the training and learning effects, and studying and finding new ways to support learners, to optimize their learning processes, and to foster transfer of training, in order to facilitate the use of newly acquired knowledge, skills, and attitudes at the workplace.
Expertise
Social Sciences
- Students
- Teaching
- Innovation
- Learning
- Training
Psychology
- Tools
Computer Science
- Engineering Education
- Inquiry Learning
Organisations
RESEARCH INTERESTS
Instructional technology; effects of learning; transfer of learning; design and usability of online learning environments; external representations; cognitive styles and abilities; motivation and achievements goals; feedback; metacognition.
Publications
Research profiles
COORDINATOR
- Department of Educational Science (OWK): coordinator of HRD education
- Course: Innovative Technology-Based Learning Environments (201400002)
- Course: Trending topics in Educational Science and Technology (201200034)
TEACHER
- Designing for learning in schools and organizations (201300068)
- Innovative Technology-Based Learning Environments (201400002)
- Professional learning in organizations (201500001)
- Research proposal EST (201200035)
- Trending topics in Educational Science and Technology (201200034)
- Supervising Bachelor and Master thesis projects Educational Sciences & Technology and Psychology
Courses academic year 2023/2024
Courses in the current academic year are added at the moment they are finalised in the Osiris system. Therefore it is possible that the list is not yet complete for the whole academic year.
Courses academic year 2022/2023
Below you will find an overview of some of my running and completed projects.
Current projects
![](https://1348661504.rsc.cdn77.org/.uc/i402436f30103f482f201fd6a7403422897682fd4726c0801e3fe011e018041/100000042514577.jpg)
Enabling a strategic behavioral switch in negotiations
A reflective method to improve skill-based learning
![](https://1348661504.rsc.cdn77.org/.uc/i1a0f645b01030183f201fd6a7403a05c5e677e0457890801e3fe011e018041/100000042328293.png)
Fostering student’s innovative capacity in undergraduate Building Technology Education
![](https://1348661504.rsc.cdn77.org/.uc/i937382bd01030883f201fd6a7403cad8b33cba15035c0801e3fe011e018041/100000042328295.jpg)
E-PLM 2.0
Disruptive technologies / Virtual Reality Training Simulator & Virtual Reality & Augmented Reality
![](https://1348661504.rsc.cdn77.org/.uc/i7100c59b01030f83f201fd6a7403395b02f9d596ba990801e3fe011e018041/100000042328296.png)
Connecting the dots
Task-oriented Virtual Reality for the training of situational awareness in secondary vocational engineering education
![](https://1348661504.rsc.cdn77.org/.uc/ia9ed279801031c83f201fd6a74034b405d7bfe7b72850801e3fe011e018041/100000042514576.jpg)
Virtual Reality training of public speech skills in engineering education
![](https://1348661504.rsc.cdn77.org/.uc/ic490a36701032283f201fd6a740336216e45583b184a0801e3fe011e018041/100000042514575.jpg)
GoPro Learning Communities
Connecting learning at school and learning at the workplace
Finished projects
Address
![](https://1348661504.rsc.cdn77.org/.uc/i327a8e9f010325e6110086dbf4036fbfbde28f47809a0801e3bc0268018041/cubicus.png)
University of Twente
Cubicus (building no. 41), room B214
De Zul 10
7522 NJ Enschede
Netherlands
University of Twente
Cubicus B214
P.O. Box 217
7500 AE Enschede
Netherlands