prof.dr. D.K.J. Heylen (Dirk)

Full Professor


Virtual Reality
Human Robot Interaction
Markup Languages


van Delden, R., Klaassen, R., Meireles Ferreira Cabrita, A. M., Tabak, M., Heylen, D. K. J., & Thio, B. (2018). Play In Public Spaces As Part Of Persuasive Systems (PIPSAPOPS) Keep It Simple.. Poster session presented at 13th International Conference on Persuasive Technology, Waterloo, Canada.
van Waterschoot, J. B., Dubuisson Duplessis, G., Gatti, L., Bruijnes, M., & Heylen, D. K. J. (2018). HAI Alice - An Information-Providing Closed-Domain Dialog Corpus. In N. Calzolari, K. Choukri, C. Cieri, T. Declerck, S. Goggi, K. Hasida, H. Isahara, B. Maegaard, J. Mariani, H. Mazo, A. Moreno, J. Odijk, S. Piperidis, ... T. Tokunaga (Eds.), Proceedings of the Eleventh International Conference on Language Resources and Evaluation (LREC 2018) (11 ed., pp. 2746-2752). [429] Miyazaki: European Language Resources Association (ELRA).
Catala, A., Theune, M., Reidsma, D., ter Stal, S., & Heylen, D. K. J. (2017). Exploring Children’s Use of a Remotely Controlled Surfacebot Character for Storytelling. In Intelligent Technologies for Interactive Entertainment : 9th International Conference, INTETAIN 2017 (Vol. 215). (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering). Funchal: Springer International Publishing.
Catala, A., Theune, M., & Heylen, D. (2017). My tablet is moving around, can I touch it? In TEI 2017 - Proceedings of the 11th International Conference on Tangible, Embedded, and Embodied Interaction (pp. 495-502). Association for Computing Machinery. DOI: 10.1145/3024969.3025082
Catala, A., Theune, M., Gijlers, H., & Heylen, D. (2017). Storytelling as a creative activity in the classroom. In C&C '17: Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition 2017 (pp. 237-242). Association for Computing Machinery. DOI: 10.1145/3059454.3078857, http://dx.doi.org/10.1145/3059454.3078857
Kolkmeier, J., Bruijnes, M., Reidsma, D., & Heylen, D. K. J. (2017). An ASAP Realizer-Unity3D Bridge for Virtual and Mixed Reality Applications. In J. Beskow, C. Peters, G. Castellano, C. O'Sullivan, I. Leite, & S. Kopp (Eds.), Intelligent Virtual Agents: 17th International Conference, IVA 2017, Stockholm, Sweden, August 27-30, 2017, Proceedings (pp. 227-230). (Lecture Notes in Computer Science ; Vol. 10498). Springer International Publishing. DOI: 10.1007/978-3-319-67401-8_27
van Delden, R., Moreno, A., Poppe, R., Reidsma, D., & Heylen, D. (2017). A Thing of Beauty: Steering Behavior in an Interactive Playground. In CHI'17: Proceedings of the 2017 ACM SIGCHI Conference on Human Factors in Computing Systems, May 6-11, 2017, Denver, CO, USA (pp. 2462-2472). New York, NY: Association for Computing Machinery. DOI: 10.1145/3025453.3025816

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University of Twente
Faculty of Electrical Engineering, Mathematics & Computer Science
Zilverling (building no. 11), room 2055
Hallenweg 19
7522NH  Enschede
The Netherlands

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University of Twente
Faculty of Electrical Engineering, Mathematics & Computer Science
Zilverling  2055
P.O. Box 217
7500 AE Enschede
The Netherlands