Henny Leemkuil is assistant professor at the section Instructional Technology at the University of Twente. His research focuses on the use of computer based applications in education, teacher training, and telematics. He worked on several EC sponsored projects like MODEM: Multi Media Optimisation and Demonstration for Education in Microelectronics, KITS: Knowledge management Interactive Training System, the APOSDLE project which developed an Advanced Process Oriented Self-Directed Learning Environment, Open discovery space project and Go-Lab. The last couple of years his research focused on learner support in educational games. In 2006 he wrote a PhD titled “Is it all in the game? Learner support in an educational knowledge management simulation game”. His last European project was the Next Lab project.
As of 31 Januari 2024 he will go with early retirement
Organisations
Courses academic year 2023/2024
Courses in the current academic year are added at the moment they are finalised in the Osiris system. Therefore it is possible that the list is not yet complete for the whole academic year.
Courses academic year 2022/2023
- 201200035 - Research proposal EST
- 201200036 - Final Project EST
- 201500173 - Masterthesis LS
- 202000328 - Needs Assessment & Intervention Design
- 202000329 - Group Dynamics & Academic Writing
- 202000347 - Instructional Design Project
- 202000373 - Bachelorthesis LS
- 202200198 - Masterthesis EP
- 202200244 - Internship EP
- 202200364 - Bachelorthesis EP
His research focuses on the use of computer based applications in education, teacher training, and telematics. He worked on several EC sponsored projects like MODEM: Multi Media Optimisation and Demonstration for Education in Microelectronics, KITS: Knowledge management Interactive Training System, the APOSDLE project which developed an Advanced Process Oriented Self-Directed Learning Environment, Open discovery space project and Go-Lab. The last couple of years his research focused on learner support in educational games. In 2006 he wrote a PhD titled “Is it all in the
game? Learner support in an educational knowledge management simulation game”.
His last European project was the Next Lab project.
Finished projects
![](https://1348661504.rsc.cdn77.org/.uc/i34f9d3170103f6b9f201b9608b0353b227dff0251dfc0801e3fe011e018041/100000042398282.jpg)
Next-Lab
Next-Lab (Next Generation Stakeholders and Next Level Ecosystem for Collaborative Science Education with Online Labs) is a European research project co-funded by the European Commission in the framework of the Horizon 2020 Programme. Next-Lab focuses on introducing inquiry-based science education (IBSE) in schools and continues the mission of the project Go-Lab, promoting innovative and interactive teaching methods in primary and secondary schools.
![](https://1348661504.rsc.cdn77.org/.uc/i387aa6bc0103fdb9f201b9608b03c77eadf644ed7abf0801e3fe011e018041/100000042398283.jpg)
Go-Lab
Global Online Science Labs for Inquiry Learning in Schools
The Go-Lab project opened up online science laboratories (remote and virtual labs) for the large-scale use in school education. The overall aim of the project was to encourage young people between the ages of 10 to 18 to engage in science topics, acquire scientific inquiry skills, and experience scientific thinking and processes by undertaking active guided experimentation. To achieve this aim, Go-Lab created a portal, enabling science teachers to find online labs and inquiry learning applications appropriate for their class. Teachers could also combine these labs and apps in Inquiry Learning Spaces (ILSs) supporting particular lesson scenarios, and share the ILSs with their students. Using the ILSs, the students performed personalized scientific experiments with online labs in a structured learning environment.
![](https://1348661504.rsc.cdn77.org/.uc/i0d38fb4a010304baf201b9608b031c02322fa0ffb0c50801e3fe011e018041/100000042398284.gif)
APOSDLE
Advanced Process- Oriented Self- Directed Learning Environment
Lifelong Learning has become an essential ingredient for success within our knowledge society. The EU project APOSDLE develops a software platform and tools to support you to learn @ work: Learn within the context of your immediate work and within your current work environment. The new Advanced Process- Oriented Self- Directed Learning Environment will provide you with practical guidance, learning content and expert advice when you need it and where you need it.
![](https://1348661504.rsc.cdn77.org/.uc/ib91efb1701030bbaf201b9608b03cedcd5c5b07ad5e90801e3fe011e018041/100000042398285.gif)
KITS
Knowledge management Interactive Training System
The overall objective of the KITS project, which started in May 2000, was to develop and evaluate a learning environment that comprises an educationally supported, distributed business game in the domain of knowledge management.