Expertise
Computer Science
- Domains
- Sentiment Analysis
- Vocabulary Acquisition
- videogame
- Analysis System
- Dominance
- Evaluation
- Language Learner
Organisations
Publications
2023
Vocabulary Acquisition in New and Learned Contexts Using Immersive Virtual Reality (2023)In Proceedings of the 17th European Conference on Games Based Learning (pp. 69-77) (Proceedings of the European Conference on Games Based Learning ; Vol. 17). Bergsma, T., Theune, M. & Delden, R. v.https://doi.org/10.34190/ecgbl.17.1.1499
2020
Creating a Sentiment Lexicon with Game-Specific Words for Analyzing NPC Dialogue in The Elder Scrolls V: Skyrim (2020)In Proceedings of the LREC 2020 Workshop Games and Natural Language Processing (pp. 1-9). European Language Resources Association (ELRA). Bergsma, T., van Stegeren, J. & Theune, M.https://www.aclweb.org/anthology/2020.gamnlp-1.1/
Research profiles
Affiliated study programs
Courses academic year 2024/2025
Courses in the current academic year are added at the moment they are finalised in the Osiris system. Therefore it is possible that the list is not yet complete for the whole academic year.
Courses academic year 2023/2024
Address
![](https://1348661504.rsc.cdn77.org/.uc/iff4689c40103f3eb1100f2c8f403e85637f06a7b284b0801e3bc0268018041/zilverling.jpg)
University of Twente
Zilverling (building no. 11), room 1060
Hallenweg 19
7522 NH Enschede
Netherlands
University of Twente
Zilverling 1060
P.O. Box 217
7500 AE Enschede
Netherlands